> For the complete documentation index, see [llms.txt](https://ney.gitbook.io/docs/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://ney.gitbook.io/docs/betterhud-extension.md).

# BetterHud Extension

BetterHud Extension connects Typewriter dialogues and quest navigation to\
BetterHud popups and pointers.

Before using the extension, familiarize yourself with the plugins it builds\
upon.

### Prerequisites

#### Understanding Typewriter

BetterHud Extension builds upon Typewriter's powerful system. You should understand:

* **Pages**: How Typewriter organizes content into Sequence and Manifest pages
* **Entries**: The building blocks - Events, Actions, and Manifest entries
* **Facts System**: Typewriter's variables that track player data and progression

**Learn Typewriter**: [Typewriter Documentation](https://docs.typewritermc.com/beta/docs/getting-started)

Take time to explore the documentation and understand Typewriter's core mechanics before proceeding.

#### Understanding BetterHud

Since BetterHud Extension operates on top of BetterHud, you need to be comfortable with:

* **Layouts**: Creating and managing HUD layouts
* **Popups**: Displaying temporary HUD elements
* **Placeholders**: Using dynamic text and variables in HUD elements

**Learn BetterHud**: [BetterHud Wiki](https://github.com/toxicity188/BetterHud/wiki)

Make sure you understand how to create layouts, work with popups, use placeholders, and configure basic HUD elements.

***

**Ready to start?** Now that you're familiar with the basics, let's explore what BetterHud Extension can do!
